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Date: August 2021 - Present Day

Role: Lead Game Designer

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Responsibilities include designing the main mechanics and game feel of the game as well as overseeing level design and acting as liaison between programmers and level designers

Who am I

I am a Technical Designer with core proficiencies in System Design, Tools Design, and UI/UX Design. I have worked on several games ranging from solo indie dev projects to large team projects requiring major interdisciplinary work.

Hi! My name is Benjamin Operhall. I am a Game Developer currently graduating Champlain College with a Bachelors in Game Design.

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Date: May 2021 - Present Day

Role: Lead Technical Designer and Unity Developer

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Responsibilities include designing and developing an experience that accommodated for ICU patients with low cognitive function

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Skills

​Unity

C#/C++

Python

ECS/Dots

Arduino

Adobe XD

Photoshop

Illustrator

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​Level Design

Systems Design

Technical Design

UI/UX Design

Wireframing

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​Maya

Blender

Agile Development

Communication

Project Management

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Get In Touch!

Email Sent

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Date: May 2021 - Dec 2021

Role: Sole Developer

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Responsibilities include developing a game that uses the mobile phone as a netcode controller for a computer based game

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