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Achromatic

First Person Horror Game

​Role: Lead Technical Game Designer​

Achromatic was a first person horror game that I was in charge of designing for my college capstone as a team of 16.

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I acted as a go-between for all programming,art, and design members of the team and in addition to creating the main mechanic of the game I also assisted in tool creation to provide assistance to the rest of the team.

Unity | College Capstone Project

Your Kitchen

Medical Therapy Game

Unity Developer and Technical Game Designer

"Your Kitchen" is a medical therapy game designed to be an activity that patients could engage with that would act as both therapy and a physical monitor of their condition. This would be done using a custom motion sense controller that would be strapped to the patients arms.

My responsibility in this project was designing and creating a patient friendly activity as well as coding how the controller would best interface with the rest of the game environment.

Unity | Contract/Internship

Stealth Mobile

Multiplayer Puzzle Platformer

​Role: Technical Designer (Sole Developer)

Stealth Mobile was an exploration on the idea of what if you could use your phone as a controller for an external game similar to games like Jack Box.

The resulting game was a simple networked puzzle platformer in which multiple players could join and would compete against each other to see who could get to the end of the level the fastest. 

Unity | Mobile Game Seminar Project

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